Showing posts with label gems. Show all posts
Showing posts with label gems. Show all posts

Monday, April 12, 2010

Regemming Haste Redux

A while ago I posted an article about regemming Haste and how I recommended not doing it. I've had a lot of time since then to think about it, and I know now what the issues and problems with the post were.

First of all, it's good to get a reminder of Haste caps. Since I don't trust my ability to do math, I did the research instead. Druid Heal! has a very easy chart to read that gives the various Haste "caps" for a Resto Druid to hit the 1-second GCD. I highly recommend looking at it before continuing on. It's what I personally use for a quick reference when I need a mental refresher as I plan out my gear.

The first thing you will notice is that the Haste cap is rather high right now. Without raid buffs and proper talent specialization into the Balance tree, it is nearly impossible to reach the cap (except for Lifebloom, which has remained at the relatively low requirements of pre 3.3). At this point in time I am running with two weapons: Trauma ,for the majority of fights in 25 man, and Mag'hari Chieftain's Staff, which is both my Mana Regen staff for extended/intensive hardmodes in 25 (with no possible downtime) and my 10 man staff, to help me reach GCD cap in a non-optimal buff environment. Unless my Haste situation improves past any possibility of raider death or 10 man non-optimization of Haste buffs, I will likely not spec out of Celestial Focus.

Some important questions one must take into account before moving any gems is: Can I reach the Haste cap? And not just any cap, but a cap that is right for my situation (10 mans, 25 mans)? Will I be able to even get reasonably close? What shape will my Mana Regen and Spellpower be in after the regemming process?

If you cannot come even close to being within the range of your cap (determined by your regular raiding composition and gear availability), all you will succeed in through regemming is gimping your Spellpower and Regen with only a marginal decrease in your GCD downtime. It takes far more Haste to make a noticeable decrease in GCD time than it does Spellpower to create a noticeable boost in a HoT tick.

If you decide that you can reach the Haste cap through regemming, do it very carefully (unless, you know, you can just throw gold around, deep pockets). It is time to start thinking ahead. These are the questions you should ask yourself:

How much Haste do I need?

What pieces of new gear do I know I will be picking up soon?

These two questions do not exist apart from each other. You must look at both in conjunction with each other. Whereas gemming for Spellpower was incredibly easy because Spellpower has no soft or hard cap for a Resto Druid, Haste does have a cap for GCD and too much extra haste is wasteful.

A main issue tends to be Druids not planning their gear out well or looking at their options. With only 2/5 pieces of t10 supplying Haste and it seeming as if a lot of drops in ICC are geared towards making the choice somewhat difficult, it's important to try to plan your purchases out and, when available to you, take extra gear. Also staying on top of the T10 bugging issue (where first Rejuvs are barely proc'ing, then being erased by other Druid's Rejuvs, then not refreshing if you HoT over it on accident but still taking your mana...it's a glitchy 4 piece) is helpful when you're deciding between Lasherweave Pauldrons and Vestments of Spruce and Fir for your next Emblem purchase (and don't be afraid to wear cloth, either! Circle of Ossus from Emblems can only be improved upon by a 25-Man Professor Putricide Hardmode drop).

So, in summary -- there is no magic answer for Haste gemming past "can I reach the cap I need?" If you can, without filling up your entire set of gear with Haste gems, then it is acceptable, and even valuable to. It is not impossible to heal without being Haste capped (I've done it before and even recently, as my staff is a new acquisition and I've been lacking my Haste buffs in 10 man) but optimally you want to be hitting a manageable, raid-appropriate cap. If you aren't there yet, you'll be okay, though. Just keep working towards it! If you cannot reach it comfortably in the gear you are in, then don't do it. But if you can, and you're raiding even somewhat seriously, you should invest.

Wednesday, September 9, 2009

Gemming Your Resto Druid

I could argue that, compared to many other classes, gemming for a Restoration Druid is exceedingly simple. There are two appropriate metas for the healing Druid, and two styles of gemming your gear. These styles, however, are not solely dependant upon meta choice, but rather are based upon personal preference, needs, and even profession. The choices of gems for a Restoration are also extremely varied, but it is important to know which ones are going to give you more bang for your buck, especially with epic gems being somewhat expensive.

Meta Gems
Insightful Earthsiege Diamond
The Insightful Earthsiege Diamond is a good chunk of Intellect (increase of mana pool size and spell crit) and has a chance to restore mana with every spell cast. It requires one gem of every color, making it an easy meta to fill the requirements of. One Nightmare Tear/Enchanted Tear/Enchanted Pearl can completely fulfill all the requirements. The above gems may not be the best choices to fulfill your needed colors, but if you have no other gem slots besides your helm and its extra slot, you can still have a good meta with a decent bonus. Otherwise, a purple and orange are often good bets.

There has been some debate as to the effectiveness of this meta. But this was before Druids were throwing out Rejuvenations left, right and center. With a lot of casting, a larger mana pool is extremely helpful, and that extra bit of crit will come in handy with 4-piece T9. As well, the constant casting gives the Mana Restore more chances to proc during any fight. This makes it a very versatile meta, one focused more on longevity than pure power. Keeva talks more about this and the next meta on her site here.

Ember Skyflare Diamond
This is the "powerhouse" meta, and the most commonly utilized by Restoration Druids at end-game where mana regen is less of an issue. It has requirements that mean you must have three non-meta gem slots available to you, as it needs three red gems to activate (no combinations to grab two requirements at once). However, this is no detriment as far as Restoration Druids are concerned. Our four best gems all fill red requirements (Spellpower, Spellpower/Spirit, Spellpower/Haste, Spellpower/Intellect). If you have the gem slots and you want a boost to your straight-up healing numbers, this is the meta for you.

Spellpower is KING for Restoration Druids, no ifs, ands or buts. This straight up gives you 25 spellpower and 2% more Intellect. The Intellect gain is not off your base, it is off your current Intellect number, bonuses and all. That means it scales with gear as well as buffs. With it giving a larger mana pool and more crit, this meta is much more efficient, so long as you were not relying on your meta to recover your mana and you have the available gem slots.

Which Gems?
Red
There's no mistaking this choice; if you're going red, you're going Runed. Restoration Druids love Spellpower. It's our bread and butter. This is the single-most commonly used type of gem in our gear, for good reason. If you have a red slot, there is no doubt what should go into it.

Runed Dragon's Eye (Jewelcrafter only)
Runed Cardinal Ruby
Runed Stormjewel (Fishing Daily reward)
Runed Scarlet Ruby
Perfect Runed Bloodstone
Runed Bloodstone

Blue
No.

Yellow
No.

Purple
When it's time to go mixed gems, the Purple gem is your best friend. Purified gems have both Spellpower and Spirit, so if it's time to fulfill the requirements for your IED, or you're looking at a nice set bonus, or you're in need of some regen, grab some Purified gems.

Purified Dreadstone
Purified Twilight Opal
Perfect Purified Shadow Crystal
Purified Shadow Crystal

Orange
Orange has two great options for Restoration Druids: Spellpower/Intellect or Spellpower/Haste. What you pick depends entirely upon your needs. Is your haste below 300? Then you want something Reckless. Is your mana pool a bit low but your Haste is fine? Go for Luminous!

Reckless Ametrine
Reckless Monarch Topaz
Perfect Reckless Huge Citrine
Reckless Huge Citrine

Luminous Ametrine
Luminous Monarch Topaz
Perfect Luminous Huge Citrine
Luminous Huge Citrine

Green
No.

How Do I Gem My Gear?
You got me.

Haha, no, seriously, gemming gear may be a little less complicated for a Resto Druid than other classes (I have had to regem Bellbell's melee gear three times in one day, and she's not even as complicated as some others!), you can still mess it up if you don't keep a lot of different things in mind. And by "mess it up" I mean "you might be missing out on some benefits but it probably won't kill you unless you try to apply to a top guild because they take gemming seriously."

Gemming for Spellpower Bonuses
On some gear, there will be a bonus for aligning your gem colors properly to gain a set bonus. Generally, you can ignore this. But if the bonus is for Spellpower, it is time to start weighing your options and thinking. Generally, no gemming bonus will match raw Spellpower gems. However, if you are missing one of the previously mentioned stats (Spirit, Intellect, Haste), then the sacrifice of a few points of Spellpower to give those a little boost is not a bad choice. This method requires good judgment, however, as overgemming your Spirit can become a waste, and eventually your gear can reach a point where you have too much regen and it is wasted (this is a case-by-case scenario and really requires a lot of personal testing, as well as knowledge of the requirements of different encounters and your own role in those encounters).

Gemming Straight Spellpower
This is the fall-back of a lot of Druids because, well, it's easy and it works. Restoration Druids benefit a lot from Spellpower. We just eat it up, and it helps that one of our two best metas needs three red gems. The only downside to this is sometimes missing out on gem bonuses, but if you have the mana regen to allow for straight Spellpower gemming, you're not too concerned with adding some Spirit or Intellect here and there. And, since you would only be gemming for Spellpower set bonuses anyway, it's more effective to ignore it since all you want is Spellpower, and losing a few points over something else isn't worth it. This is the general gemming style of the JC Restoration Druid simply because of the huge amounts of Spellpower they gain from their special gems.

Combination Method
It's possible to do both methods with a prudent application of judgment. I am currently in this practice, as I have sometimes chosen some Spellpower bonuses in favor of a little extra Spirit, but my newest pieces have been gemmed for raw Spellpower, bonuses be damned. My regen has reached the point that, so long as I use my innervate responsibly, I have no reason to gem for more regen (unlike a certain Holy Paladin who constantly asks for Feral innervates). Like everything with a Restoration Druid, it's understanding your balance of stats. And once they're balanced, it's time to overload the scale with Spellpower!

What Level of Gems Should I Use on My Gear?
Now that we have the full complement of uncommon, rare and epic gems, how do you know when it's time to upgrade to the next level? When is the cost appropriate? Well, some of it is obviously up to your current monetary/profession situation, the demands of the guild you're in and personal preference. A general guideline to follow is:
Quest Greens and Low-level Blues -> Uncommon Gems (non-perfect)
High iLevel Blues -> Uncommon Gems (perfect)
iLevel 200-213 Epics -> Rare Gems
iLevel 219 and beyond Epics -> Epic Gems
This is, of course, just a rough guideline and you should use your best judgment when it comes to what you can afford and what you need. Epic gems are not the cheapest, and if you still need your Emblems for buying gear, then it may be more prudent to wait until your 226 iLevel gear to start using them.

I know it was a lot to read through, but I hope it was helpful. If you ever need personal help with gemming and you'd like to trust the help of some random Resto on the internet, feel free to e-mail me!