Tuesday, May 27, 2008

Reliquary Down!



Reliquary of the Lost was downed by Sunder on Sunday night, and I was there for it. My first guild first in my new guild! Huzzah!

Loot:
[Grips of Damnation] (Hunter), [Naturewarden's Treads] (Elemental Shaman)

Here's a quick overview of the fight:

RoS is a very interesting fight. First phase is intense, since no one can heal. Druids can't dispell the soul drain, so if you can do it, put up Insect Swarm on the boss to help it miss people. Pop Barkskin when you're fixated, and only take a Fixate once unless you're a feral druid with enough HP to take it twice. All you can do is DPS, so keep it up until Desire.

When Desire is out, keep an eye on the dps. Be aware of who has high burst damage and get HoTs up on them before Deaden is active so they have a little leeway. Don't bother minding your mana, as it's constantly being decreased and the ghosts will fill it back up at the end anyway.

Anger has to be burned and fast. You will start taking too much damage too quickly the longer he is alive. On the flip side, your tanks will have to burn through their rage/mana to keep it from burning them, so your dps will be riding your tank's tail for the whole fight. I'd advise you to save your Nature Protection Potion for when Spite falls on you instead of popping it in the beginning; if you don't get Spite you'll want your Health Potion ready to go. Pop Barkskin when you think you need it, and Tranquility is one of the most amazing group heals for this boss. Make sure you use it, especially if you're in the main tank group. Your guild should have CoH priests and resto shamans assigned to the raid for this; your HoTs cannot keep up and cannot stack fast enough. Instead, make sure all your HoTs, and I mean all of them, are on the main tank. Throw a few on yourself and others, but keep HoTs ticking.

When we downed RoS, six people remained alive (and luckily two of them were paladins), including myself. The main tank died at roughly 3% of the boss; we burned them down. The holy paladin Sharlet got the killing blow on RoS.

This is a fun, fast-paced, technical fight.

Don't kick the Deadens, rogues.

7 comments:

Josh said...

Pssst, Bell...

Spite, not Smite

/walks away whistling

Kringol said...

Nice work ^^

Something that might help:

This helps the rogues or any interrupters
http://files.wowace.com/Deadened/Deadened.zip

Description: Provides the ability to suppress specific spellcasts like "Deaden" from your casting bars.

Bell said...

@josh - thanks, I was thinking "Spite" but wrote "Smite." :D Glad you pointed it out!

@kringol - looks nice! I'll suggest it.

sonvar said...

That sounds like a messy fight. Gratz on downing him. The goal next time around should be to have more people standing at the end. Good luck on further endeavors into BT.

Pike said...

Good to hear things are going well with the new guild ^^

Anthony said...

things are going more than well, she has stolen many a hearts!

Megan said...

Grats on the kill!