Who likes to listen to music while raiding? I do! Of course I have to keep my WMP set at a volume no higher than "7" so I can hear what people are saying in Vent, but I do still like to have that background noise.
My favorite, though, is when you find those songs that so perfectly match a boss you can't help but laugh and enjoy the kill that much more. Unfortunately, I haven't found the songs for all of the bosses. Just Marrowgar, Lady Deathwhisper, Gunship Battle, Rotface, Blood Queen, Dreamwalker and the Lich King. The other bosses? Well, that's where you come in.
What song do you think has the perfect lyrics, is just funny as all get out, or has epic timing for these bosses? Heck, if you have better ones than I picked for some bosses already, feel free to let me know about those, too! Every suggestion I get, I'll find a link to post under the boss, so we can make the ultimate Icecrown playlist.
Ready? Let's go!
(Songs may or may not be NSFW; use your best judgment)
Marrowgar
(Suggested by Pixelated Executioner via Twitter!)
Lady Deathwhisper
(Suggested by Pixelated Executioner via Twitter!)
Gunship Battle
(Suggested by Pixelated Executioner via Twitter!)
(Suggested by Fricassee in the comments!)
(Suggested by Rades in the comments!)
Deathbringer Saurfang
(Suggested by Krizzlybear via Twitter!)
(Suggested by Forreststump in the comments!)
Festergut
(Suggested by Krizzlybear via Twitter!)
Rotface
Professor Putricide
(Suggested by Forreststump in the comments!)
Blood Council
(Suggested by Forreststump in the comments!)
Blood Queen
Valithria Dreamwalker
"Sustain You" - Greenwheel
Video Unavailable
(Suggested by StoppableForce via IM!)
Sindragosa
(Suggested by Iliana via IM!)
Lich King
Wednesday, March 17, 2010
Soundtrack for ICC Challenge
Posted by Bell at 10:00 AM 12 comments
Labels: community, just for fun, music
Tuesday, March 16, 2010
Social Differences in Raiding
The following occurred as I was talking with a friend about raiding and how there's a difficult balance between doing necessary content and content people want to do. It's a balance of needs, wants and social structure that's much different than just playing the game by yourself.
(1:41:43 AM) Paradox: It's a game. If you don't want to go on that raid, why not just not go?
(1:43:28 AM) Bellwether: it's kind of different once you're in a raiding guild
(1:44:10 AM) Bellwether: it's like being on a sports team. People depend on you. If you decide to just up and not come because, for one night, it doesn't benefit you, what incentive does the guild as a whole have to do things that do benefit you?
(1:44:27 AM) Bellwether: After all, you've just proven you're only in it for yourself, and the hell with the other people.
It's easier when you're just playing by yourself or with a few other people. It ends faster, and you have a lot more control over what you do, who you play with and how long you play. When you get into the more complicated area of guild play, however, there's much more to it than that.
In a twenty five man guild, twenty four (or more) other people depend on you to be there not just for yourself, but for the group as a whole. People want to be able to rely on you and trust you'll be there for them like they were for you. Show you're just there for that sweet trinket or weapon, and they'll be less inclined to give it to you. In fact, you're more liable to be replaced or phased out for someone new.
(1:44:53 AM) Paradox: There's a difference between "not going because there's no incentive for you" and "not going because it's not enjoyable for you."
(1:45:15 AM) Paradox: I'd be willing to go on a raid I didn't need just for kicks if that's what my friends were doing.
(1:45:48 AM) Paradox: I ran a few people I met in PUGs through low level instances for the hell of it on Duranon a few times.
(1:45:57 AM) Paradox: If you're bitching about it, you do not need to be there.
(1:46:46 AM) Bellwether: Like I said; it's different when you're in a raiding guild. And we have incentives that make people want to be valuable to us. Our most valuable players are the ones who do things for the good of everyone, even if maybe on that particular raid night we are not doing the bosses they like.
(1:47:16 AM) Bellwether: You cannot cater to the desires of 25+ people and have a functional raid.
Raiding guilds can get a lot of flak in this area for taking a game too seriously. If you aren't enjoying a game, you need to leave, stop playing, go do something else, right? Well, in a raiding guild, that's not always an option.
As mentioned previously, a guild wants to know you are valuable to them. The guild is already valuable to you; unless you can find another guild of similar or greater progression, you need the guild, as a working entity, to get to the content you want to see, to get the gear you want to wear, and to play the game where you've said you want to play.
Except on first boss kills (and sometimes not even then) you will probably never find a raid group of 25 people who are completely chill and totally happy about what's happening. The main goal is to maximize the enjoyment of the most raiders possible; when the amount not enjoying it exceeds the amount enjoying it, it is time to switch. If only one or two are upset...well, it is tough luck for them.
Sounds pretty mercenary, doesn't it? Mercenary, maybe, but necessary.
(1:47:43 AM) Paradox: Mmm. Sounds to me like raiding guilds just aren't where I wanna be.
(1:47:56 AM) Bellwether: It isn't for everyone.
(1:48:04 AM) Paradox: I'd like to do raids when I get back in, but the idea of being obligated to play a game just boggles my mind a bit.
(1:48:45 AM) Paradox: When you get to the point that you're complaining about what you're doing in the game beyond an occasional bitch about this or that minor thing, it's time to reevaluate things I think.
(1:49:03 AM) Bellwether: You're not obligated. You do exactly how much you want to/feel the need to -- and the guild makes a decision on whether or not you're the kind of person they want around.
(1:49:17 AM) Paradox: //shrug
(1:50:09 AM) Bellwether: There's no forcing. There are incentives, such as "if you prove you're unreliable, we will replace you." or "we can't trust you to show up when we need you so there isn't a real incentive for us to want to give you gear over the person who is always here when we need them."
(1:50:38 AM) Bellwether: Raiding doesn't work without synergy and people moving together towards a goal.
(1:50:57 AM) Bellwether: Sometimes, to get to the things you really want, you have to kill the boss you hate.
You can't always get what you want
You can't always get what you want
You can't always get what you want
But if you try sometimes you might find
You get what you need.
(1:51:33 AM) Paradox: Mmm. When/if I get back into it, I might give it a try. I do want to check out more endgame content.
(1:51:40 AM) Bellwether: You can pug a lot of it.
(1:51:50 AM) Bellwether: But you won't get as far as a real, organized guild.
(1:52:26 AM) Bellwether: (with good players; there are "real, organized" guilds who do not get as far as pugs because their player base is lacking)
(1:53:21 AM) Bellwether: Raiding guilds aren't for everyone, by any means. But if you want to try one, understanding the social difference is important.
WoW has admittedly gotten easier. But some things do not change, and that is the fact that to get as far as possible, as soon as possible, you need a dedicated, working group of good players who know how to play and who work together. And this means that, sometimes, you have to sacrifice what you want to do and get done what others need.
In a perfect world, everyone would love all the content, would love all the encounters, the trash, the grind. But that's never going to happen, so you have to seek the proper balance in your raiding. If it eventually turns out that the cons out weigh the pros, then raiding is not for you.
Posted by Bell at 10:25 AM 17 comments
Monday, March 15, 2010
Good News, Everyone!
The slime is flowing again!
Yes, I'm back, for better or for worse. It's been a while and, let me tell you, it has been freaking crazy.
Let's see...I found a new guild, then after we killed Sindragosa our guild leader had a freak out, kicked everyone and absconded with the guild bank. We quickly reformed into RAWR I HAS A FIERCE (yes, I am serious, that is our name) and are back to our old progression.
Oh, and I'm an officer now. Recruitment, specifically. It's exhausting.
(LF Warlocks, Shadow Priests, another non-Druid healer or two, go to our forums for more info!)
Besides that I've had school, money problems, family issues, just lots of personal life exploding in my face and though it's mostly settled down to where I am not super stressed constantly, things are still pretty shaky.
Still, I've missed writing for you guys, and I've missed writing for me. So I'm going to try and get back into the swing of things and see what I can do with this old hunk of junk. Can't get rid of me that easy.
Stay tuned!
Posted by Bell at 9:35 AM 21 comments
Friday, January 22, 2010
I Swear I'm Not Dead
Even though I feel like it.
I have an absolutely horrible cold. As is I'm pretty much brain dead, as well as throat-dead and nose-dead and achey.
So, I will distract you with this:
Bellwether Has Attitude by *DanisMuffins on deviantART
I spent a lot of time on it. So, enjoy!
I promise to get back to writing as soon as I can think properly.
Posted by Bell at 9:42 AM 14 comments
Friday, January 8, 2010
Rants Bell Will Not Be Posting
In recent news, my work on the Haste article is coming along nicely, hindered mostly by real life vacation. I'm managing to relax and relieve some of my former stress, and I've decided to try and be a little less negative about certain things. And, while there are many things I'm a little irritated by, I've decided...well, they're just not worth it. So, to tide you over while I finish up my vacation and some other articles, here's a list of rants I've decided not to post.
More Ranting About Random Dungeons
I think it's been said enough by now how bad some of these have turned out. My pug pet will be a long time in coming, especially as now I try to get it done with at least one person I know being in the party. Makes it a little more bearable, I say.
Rants About Being Forced to Revisit Content I Outgear By A Wide Margin Just So I Can Afford My T10
Another rant about gear resets and how it trivializes content while forcing you to visit the same old things again and again and again and again just to stay on top of your game will get us nowhere. Especially as many people seem inclined to believe that anyone talking bad about gear resets hates them because they want to hoard the shiny shiny purples all to themselves.
A Rant About Oculus
I have stated my utter disgust for the changes to this instance all over other blogs and Twitter. Any more bad vibes and spouting about what a mess was made of my favorite heroic and I'll just be belaboring the point on something that's never going to change back to it's former glory. I'm real subtle how I feel about the nerfs, though, huh?
Ranting About Guilds Who Use GearScore as a Recruitment Tool
Mostly because this just boggles my mind too much. I mean, seriously? "Must have a 4k GS or better to be invited." I seriously hope there are some other requirements, but just the mere fact it's being considered immediately sets off my alarms.
Well, there you have it. The rants you aren't going to see. Though, if you snoop around the comments sections of Miss Medecina's post about Oculus here and BBB's post here, you'll see what I mean about me belaboring the point.
Posted by Bell at 11:04 AM 1 comments
Monday, January 4, 2010
WTF Gearscore
Though not exactly answering the original question, this post was brought about by a question posed by Brigwyn from The Hunting Lodge on Twitter.
I don't really know when this started to be the "in thing," to check Gearscore before inviting people to a group. I don't know who started it or why. I just want to say, in my humble opinion (that you obviously wish to read as you're on my blog), that this is the stupidest thing I've ever seen.
There are multiple sites and addons that check the Gearscore of yourself and other people, and none of them do it the same way. So where on one you have a Gearscore of 5k on another you'll have a score of 2k. When someone asks you for your Gearscore, saying one could get you blocked while another could get you invited with stupidly high expectations of what your gear will turn out to be.
As far as I can tell, the Gearscore math works off of arbitrary numbers assigned to gear ilevel, gem rarity and enchant level. From what I've seen, there's nothing there about actual itemization, talent choice, experience...
What a useless, arbitrary mechanism.
I was in a ToC 25 where someone freaked out and left the raid because our raid leader didn't have a "good Gearscore." Though according to wow-heroes he did, apparently this guy's addon said otherwise. So he left, and we one-shot everything in ToC 25 with our PUG and our bad, bad Gearscores.
What in the world is the point of this Gearscore shenanigans? None of it matches up, you can trick it by just throwing on your vehicle-driving gear set. In fact, the only fights which Gearscore could be applicable would be Flame Leviathan, and even then...it's such a push-over without towers that there's really not even a need there.
I understand what it's trying to do. It's trying to streamline the process of accepting people into PUG groups so you don't have to go to the armory and check out their gear and specs and achievements yourself. But, really, there is no substitute to making sure, yourself, that the person who you are inviting is someone relatively competent in gearing, spec'ing and itemizing.
So, hey, stop being lazy and relying on a broken, arbitrary scoring system to make your decisions for you. And stop asking me about my "GS." I don't know it and I'm not looking it up.
To end on a positive note, if you still want to be super lazy, check out the Elitist Group addon. It's a little more in-depth than Gearscore tripe, but it's still no substitute for actually knowing what to look for in a PUG member.
Posted by Bell at 11:11 AM 24 comments
Wednesday, December 30, 2009
Idolatry
This post was requested by Kathryn in the comments of a previous post.
The two idols we're comparing are Idol of the Black Willow and Idol of Flaring Growth. Let's give them a quick once-over.
The Idol of Flaring Growth is an idol almost every Resto Druid owns by now, costing 25 Emblems of Triumph. It has a chance to grant a 234 Spellpower buff everytime Rejuvenation ticks. This proc rate is so high that often the buff will have a 100% up time with even one Rejuv ticking on a target. As soon as it procs, the buff is complete and immediate, and almost never drops off so long as Rejuv is rolling on a target. If Rejuv is rolling on two or more targets, you will never lose the buff.
The Idol of the Black Willow is an idol introduced in 3.3 and costs 30 Emblems of Frost. On every tick of Rejuvenation, the idol will grant the Druid casting it 32 Spellpower that stacks up to 8 times, granting a total of 256 Spellpower. It has no RNG; it will stack or refresh during every tick of Rejuvenation. It will have a 100% uptime so long as one Rejuv continues to tick.
It seems pretty obvious which Idol is better, as it should be. The difference is, however, only 22 Spellpower. While some argue that the ramp up effect makes the Idol of the Black Willow less appropriate for PvP, it is more reliable and less reliant on RNG (if we're talking about a single Rejuv). It is true that, once it procs, Flaring Growth has no build-up phase, but Black Willow should be easy to stack with the continuous Rejuv that should almost always be on a Druid or their partner(s).
However, as was stated earlier, the difference is only of 22 Spellpower. The Idol of the Black Willow is not a make-or-break piece as Flaring Growth was in the time of ToC. It is not a big deal to wait to pick this Idol up later, after you have completed more expensive purchases. Especially now that Emblems of Triumph are everywhere, it is more prudent to buy Flaring Growth and wait until you have no other uses for your Frost Emblems to invest in Black Willow.
So, in summary, Black Willow is obviously better, but not so much that you can't wait on it while purchasing other items with your Emblems of Frost.
Posted by Bell at 10:45 AM 10 comments


