Showing posts with label gear. Show all posts
Showing posts with label gear. Show all posts

Wednesday, July 2, 2008

A Rebuttal for Bear

Now, after reading, rereading, making some French toast, and reading once more Bear’s latest rant (and saving it into a Word document so I could refer to it again), I’ve taken a deep, calming breath, and have this to say:

Bear.

I disagree.

Respectfully.

Upon further deliberation, I decided perhaps I should give reasons behind why I disagree with his attack upon the PvP system. Well, not “attack,” per se, but rather him “calling it out,” as it were. And it's going to crit your face by way of length, so hold on.

The PvP system is not bullshit. I repeat, it is functioning. And is, dare I say it, a good idea.

Perhaps I have a different mindset. I started on a PvP server, and I actually love it. I have to wear PvP gear when I go to highly populated areas such as the Isle, and I do take dirt naps far more often than I help others get to sleep. When I play on my PvE servers, I do notice that whenever the conversation turns towards PvP, so many people view it as a chore rather than just a different way to play, a different and fun facet of the game, that I just say how I like it, give some tips, and then kind of excuse myself from the conversation quietly. However, this does not change the importance behind understanding the PvP system, as well as its lack of male cow fecal matter.

If you look at the disparity between Season 1 gear and the new Brutal’s set (hell, even the Vengeful set), you will see that there is an expansive gulf, just as there is between Heroics and Kara versus Sunwell epics. Already, people in S1 gear had a very difficult time in Arenas against Vengeful and Merciless players. With the advent of Brutal gear, S1 is virtually obsolete. Going into an Arena match with S1 will get you cut up like paper. If they had not added Merciless to the battlegrounds, a few things would happen:

  • The gulf between the top end Arena players, the good, the bad, and the new would widen a great deal.
  • A fresh level 70 would have little to no way to compete in arenas. Not with any prayer of advancement, anyway.
  • PvE high-end raid gear would, as in pre-BC, begin to trump that gear gained by PvP

I absolutely hate the mindset that PvP gear are “welfare epics.” I cannot stand it. Especially not now, when you can turn in tier tokens for PvP gear, when you can purchase PvP gear with badges, when you can entirely skip a tier of raiding thanks to badge gear. If running through BGs is welfare, why isn’t badge gear?

That last item, the skipping of an entire tier of raiding, I know personally about. Without seeing any boss past Lurker in SSC and never setting foot in TK, I received a spot in my current guild, Sunder (which, at the time, was 4/5 Hyjal and 5/9 BT), and am currently their only regularly raiding Restoration Druid. I had been to Gruul’s maybe four times, and downed Magtheridon perhaps twice. But I farmed Kara for four or five months. That will do you a lot of good, in the long run.

For Restoration Druids, the new 100 badge pants are arguably better than the pants which drop off of Shade of Akama in Black Temple. The 60 badge shoulders are the best shoulders until Void Reaver in TK. Druids in Sunwell guilds are still using the 41 badge healing trinket. I know, I’ve seen it. I didn’t agree with her gemming choice, but I definitely took note of her trinket.

41 badges. That’s two weeks of full Kara clears with a badge leftover for kicks, and it functions through Sunwell.

Being in T6 with T6 gear does not automatically equate competency. Just about every single day in guild chat someone laments another raider’s gear choice and enchants, or their wasted talent points. I’ve seen druids better geared than me with straight +healing gems (that’s all; no spirit, no intellect, just straight plus healing) and a load of talents only partially filled.

Now. I do not agree with Amanda Dean. I actually am not too over-fond of her, especially regarding her somewhat snobby attitude in general. I do not believe PvP > PvE or vice-versa. I do disagree with another of your points, though, Bear.

Technically, I run raids with PvPers. My server is PvP. Our MS/Slam warrior had a 2k rating, we had, at one time, an excellent mage with the “Grand Marshall” title, our MT has the “Justicar” and “Duelist” title, and our best Paladin, Sharlet, has three pieces of the Brutal Gladiator set after the first week of Season 4, not to mention (if I recall correctly) the new belt, boots and bracers, only available through the BG honor grind. He also very recently explained to me why different ranks of Starfire were better than max rank (in PvP and PvE situations), he can tell you exactly what rank of Holy Light to use in certain situations, he can give you a proper DPS rotation for your rogue, tell you how to gem and enchant your Feral Tanking set, and give you the location and level requirements for almost every quest in the game. And he can, with a Holy, not Shockadin, but Holy spec, grab you by the scruff of your neck, slam your face into the dirt, rub your nose in the mess that is your skill and make you wish you had no idea that WoW existed, let alone PvP. With his raiding Holy spec and his Prot gear, he tanks Hyjal trash.

PvP does teach you a lot about what other classes are capable of, in a sense, as well. And that’s not helpful to face other players in a PvE setting, per se, but to work with them. This is to a limited extent, since PvP requires different rotations, more reaction/prediction than memorization and often different specs. However, though chain trapping is more difficult in PvP, I cannot see how a hunter so skilled at ice traps that a warrior is stuck powerless while they burn down the one healer at the node and then rip into their CC’d target cannot handle a distracting shot on a mob.

It most certainly does teach mana conservation. If you are out of mana in a BG, you are dead, unless you can find somewhere to hide and drink. You win nodes by your healer outlasting their healer (if people forget about the “kill the healer” rule, anyway). You have to know when to pot, when to run, to move out of the AoE, so on, and so on, and so forth. You know, “don’t stand in the fire”?

Fights like the Priestess fight in Magister’s Terrace and the Illidari Council are made immeasurably easier by people having been exposed to PvP and who can keep their cool in a chaotic, unpredictable situation.

And yes, Battlegrounds do let you “coast” to an extent, to get gear. However, the grind is eternally longer the worse you are at cooperation, just as getting your raid drop/badge gear will take inexorably longer (unless you’re extremely lucky, and in that case you can be terribad and very lucky) if you don’t work together or don’t know your class. But you can actually gain far better gear, in most cases, by farming badges than by farming Honor, if your goal is to be a PvE raider, and you don’t get looked at funny by your raiding guild.

Cooperation is actually paramount in BGs, and you can make the grind short and pleasurable the better you are at it, just as in raiding. In fact, the fastest, most efficient way to gain honor is to download Preform AV, make sure you have working Vent, and join a premade/org. Even trade-chat-formed premades can function together and take BGs by storm. In these you learn to take directives, often from a stranger, work with people you hardly know to take down an unpredictable enemy, and utterly decimate EotS in under eight minutes for an intense amount of honor. And, just like in PvE, you have to learn the strategies each BG requires and adjust it according to what players you have.

And, unlike in a raid, if someone isn’t pulling their weight, you can flag them afk or alert a GM, and they can lose all their PvP gear and their privilege to fight. You tell a GM someone is just wanding in a raid while gloating about their new epic shoulders of pwn and you’ll probably just get laughed at.

The nature of BGs themselves are changing as well. Throw someone into one with PvE gear, and you might as well lock them in a room by themselves with Nightbane. A PvE geared person stands little chance against someone in Vengeful or Brutal. Blue rep-PvP gear or S1? You’re still going to struggle. Without making Merciless available by honor grind, you’re ensuring many people’s times in both BGs and Arena are full of bloody, painful death and a slow, unrewarding grind.

That secret conversation you have regarding the PvP-geared members of your Kara Pug? I’m quite certain that when you stroll into a BG with PvE gear on, you get the same treatment. Because, let’s face it, PvE gear is not for PvP, except in certain cases (and it’s best to learn that there will always be exceptions that go both ways). I’ve had to gem and enchant PvP gear for PvE, and I’ve seen people gem and enchant PvE gear for PvP and do quite well. Bosses in Shattered Halls and Botanica and I’m sure others drop weapons with resilience on them; those are decidedly PvE instances.

A hunter I ran Kara with a lot back in my old guild was full PvP gear, both arena and that which you buy with honor, and he kicked ass on the meters and CC.

And, I cannot stress this enough: If your main hatred for BGs is the few asshats who spew profane and idiotic garbage, learn to use two tools: your profanity filter and “report spam.” If you put on your profanity filter, every word showcasing someone’s lack of vocabulary and ingenuity comes out in neat little symbols like this: !@#$%. And if you report someone for spam, they get ignored without filling up your ignore list. I play with my profanity filter on; it’s both functional and hilarious, especially when your guild finds out and wants to play the “is this censored?” game. Report spam is quick and easy; and if they’re filling up BG chat with caps and franticness and freak-outs, what else is it, really?

Merciless gear through honor not bullshit. It’s only bullshit to people who dislike Battlegrounds because you want something you can’t get without it or don’t want to raid for. It’s like how my feral friend hates raiding. He covets the gear from some of the bosses, but he finds raiding too monotonous and predictable. So, he only PvP’s, and mostly only BG’s, as he can only log in during odd, inconsistent times. He has done Heroics for badges. He’s complained that he doesn’t like it, but he doesn’t call it bullshit. Yes, feral druids are in a unique position with their gear requirements, but I know Paladins like gladiator gloves, that rogues like the arena weapons, and hunters like the axes. And, perhaps the greatest practical joke of all: the +15 resilience to chest drops from doing PvE. A two minute trinket is required by my guild for Winterchill and Archimonde (and at only 8k honor, it’s hardly something horribly painful to grind out), but every applicant who wears other PvP gear gets questioned as to why they have it over better PvE gear or badge gear.

And, honestly, if you don’t want to do T5 level content, why do you feel you need the gear? In some cases, it will actually gimp your threat generation as well as making your rage bar slow to fill. I know plenty of tanks, of all classes, who take gear off just so they can tank better.

And, now that I have written this, painted a wall and a deck, reread it, taken a shower, reread Bear’s post and added more to mine, let me say, with confidence:

They’re two different grinds. The gear from each can be used interchangeably, to an extent. You can get gear for either-or through one of the grinds, to an extent. Some of one is needed for the other, to an extent. You can coast through both for good rewards, to an extent. They both teach valuable skills that can be utilized in the other, to an extent. Both require cooperation and teamwork to get done in a reasonable amount of time, to an extent.

Neither one is bullshit.

Monday, June 16, 2008

Bang Head Here


Every once in a while, I hit a wall of frustration with WoW. This is a normal occurrence for me in anything I engage in, whether it’s school, employment or recreation. Lately, though, due to high gas prices, I’ve spent much more time on WoW (less expensive than trying to go out, especially as, where I live, everything is very spread out and you need a car to get anywhere), and have thus found a lot more to be frustrated about.

Right at this moment, I have two unenchanted pairs of gloves sitting in my inventory. One is Botanist’s Gloves of Growth as a step towards a haste set, and the other is Thunderheart Gloves. Yes, I can has T6! The only problem here are that the enchants are very expensive. Each Enchant Gloves – Major Healing costs six Greater Planar Essences, six Large Prismatic Shards, and six Primal Lives. Since I need two enchants, double that. Add to that I need to gather the mats for Boar’s Speed and I’m now up to needing 20 Large Prismatic Shards, 12 Primal Lives, 12 Greater Planar Essences and 8 Primal Earths.

But the fun doesn’t stop there!

Remember that list from before about things I needed to do-slash-get? Let’s see what I’ve accomplished:

Made two Primal Mights (out of five) and gotten Exalted with SSO. I had made one Earthstorm Diamond, but then my new helm dropped and I needed it for a meta socket. So, now my shopping list is 20 Large Prismatic Shards, 18 Primal Lives, 12 Greater Planar Essences, 8 Primal Earths, 1 Earthstorm Diamond, 1 Skyfire Diamond, 2 Fel Lotus, 3 Primal Mights, and 2 Nether Vortex.

Now if that isn’t daunting enough, mix in my small, small gold pile of about…1.2k gold. Across all my characters. I do not have epic flight, and I do not foresee myself getting it anytime soon. I cannot commit too much time to doing dailies; and when I do them I am horribly slow at any of them that require something to die. Though I’m an herbalist, farming is the same way; things die much too slowly and I have to have help, which means I have to drag someone out of the way to kill things for me, split the profits with them (I don’t mind doing this), and then feel guilty about bringing them to do something which is, inherently, really, really, boring. It doesn’t matter if they want to do it; I don’t like asking.

Besides all of that up there, I need to work on my honor situation. I am, irresponsibly, not in possession of a 2 minute PvP trinket, and therefore gimp myself on a few fights such as Rage and Archimonde. Season 4 is coming out; my three pieces of Gladiator are going to be woefully obsolete. I don’t even have all of the Vindicator’s set; I still need my boots and my rings.

I could do this if I respec’d, possibly, but my money is so low and my play time (though relatively plentiful) is so sporadic it becomes difficult to simply recover what I lost by respec’ing, let alone make extra gold. And since I need to spend time farming, I can’t really do many dailies. The flip side of the coin is trying to do dailies to buy what I intended to farm, but it seems like since everyone can do 25 dailies a day, inflation has gone out of control.

Then I have this…other problem? People keep trying to offer to give me gold. Which is a lovely gesture in itself, but I cannot accept. One, because I will never, ever be able to pay it back, and two, I have the “if they can do it, so can I” mentality. When I was fresh at level 40, I made the money for my riding mount in three days, and this was Pre-BC where that was (at level 40, anyway) a feat. Or it felt like one. When epic riding came around, I scrounged for gold again and got a PvP mount so I could get a Ram and not have to spend that chunk on a Saber Mount I didn’t want. Regular Flying was easy; Druids do have it made with that. But after all that, I can’t stand the thought of asking for someone else’s gold to pay for my epic skill. I want to be able to do it myself, to know that I can do it. Only problem is, it’s almost looking like I can’t.

Did I mention I’m power-levelling cooking? 245 skill at the time of writing this.

I know I can’t get everything done, but it does feel like I’m gaining no headway. Illidari Council is, hopefully, tonight, and I’m all prepared for that, but otherwise, I’m starting to fall behind. It’s starting to look like the only solution is to get my paladin to 70 so she can smack mobs around for me.

/grindteeth

Friday, April 11, 2008

What I Am NOT Spending My Badges On

Unless someone can give me a good reason to, of course. But everyone's talking about what they will buy, and it seems like no one is talking about what they won't.

What I am talking about is this: [Gavel of Naaru Blessings]

Now, it seems like a really nice mace. The 464 healing really pops out at you and makes you go "Wow! That'll put me up to (insert large number here) healing!" Sometimes it's easy to be blinded by raw +healing numbers. They're often the first thing people ask for when they ask for a healer: what is your +healing?

However, the second thing people ask for is what your mp5 while casting is.

This mace has intellect on it, the only arguable contribution to your mp5 while casting. It has only 7 more intellect than [Light's Justice], and contains none of the +20 spirit of the weapon. It has 8 more intellect than [Shard of the Virtuous] and none of the mp5.

What the Gavel does have, however, is stamina. It has loads of stamina. Therefore, the question becomes this: what do you need more, mp5 or health?

At this point in my WoW career, I focus more on longevity than raw healing power. My HoTs get overwritten sometimes, and I do well enough as a buffer to spike damage. I am not trying to get off the big heals, just keep my HoTs ticking. Therefore, I need a constant supply of mana. I will never be outside the five-second rule, and I cannot get mana back from crits or heals on myself. I do not want to depend on group makeup to make myself viable for a long boss fight.

Right now, I am using a [Rod of the Blazing Light]. I see no reason to spend 150 badges on an item that will decrease my mp5 simply so I may boost my +healing and stamina. I'd prefer to save up for something else, thank you.

Thursday, March 20, 2008

4 fite?


I'm still resto and plan to be so for a long, long time.

However...I do have some questions for my feral friends. I'm a completist; I like to make sure I have the gear sets to cover any and every situation. I honestly hope they may the guild banks even bigger in WotLK as I'm going to run out of room. I'm already out of room. I have my PvE healing set (complete), my PvP healing set (incomplete), my moonkin set (almost complete), my feral tanking set (mostly complete) and my feral kitty set (complete-ish). I have a good set of gear for most of them, if they're not necessarily Karazhan or tough-heroic ready.

So, here's my question:

How should I gem, enchant and what should I switch out on my feral tank gear so that, if I am needed to tank something like a heroic or maybe even Karazhan, I can do so. Here's what I have gathered so far:

Head: Helm of the Claw
Neck: Strength of the Untamed
Shoulders: Junior Technician's 3rd Grade Shoulders
Cloak: Burnoose of Shifting Ages
Chest: Heavy Clefthoof Vest
Gloves: Gloves of Dexterous Manipulation
Belt: Tree Mender's Belt
Legs: Heavy Clefthoof Leggings
Feet: Heavy Clefthoof Boots
Rings: Delicate Eternium Ring
Trinkets: Arena Grand Master, Violet Badge
Weapon: Earthwarden
Idol: Idol of the Wild

All right, to point out the obvious: yes, my cloak has shield block values on it. To be fair, our tank did not need it when I was there to pick it up (as in the case of any of our instance gear, I only rolled when no one else needed it) and it's the only "tanking" cloak I could find.

Yes, I'm missing a ring. The one I use right now is a random "of the" ring.

Yes, I don't have bracers listed. I don't have bracers for my feral set. I'm not sure why, I guess I just haven't been able to pick any up.

So, for my feral friends, what are your suggestions? Good replacements that I could find, what gems I should socket, and what enchantments I should get. I'm not planning on making this set do much more than be prepared if I'm needed, so perhaps nothing too expensive, but I do want to be heroic-ready. At least gear-wise, of course!

Monday, March 17, 2008

Priest Envy


Cloth cloth cloth cloth cloth.

Why?

/cry

Okay, after that nonsensical opening, let me just say this: I think priests have the easiest time getting gear pre-25 man. As the quintessential "healing class" it seems there is more healing cloth under the Outland sky than plate, mail and leather combined. And they sure seem to get geared up faster than us dr00ds, shams and pallies. Take, for instance, a little priest we'll call D.

D is a great healer, and a discipline priest (last I checked, anyway). She has been 70 for maybe 3 months? Four? She is 200 +healing ahead of me. I don't begrudge her this, no matter what people may think, and I believe it's awesome she can gear up so fast. It causes me to make growly noises, though, as I look through my gear and hers. Warcrafter puts my "e-peen" score higher than hers, yet, my gear doesn't seem to reflect that. Self-buffed, she is at 1700 healing exactly, with more mp5 than I.

I'm not QQing about her being better than me. I'm self-confident(ish) as a healer that I can do a relatively good job with my own healing. What I'm wondering is if I should drop my herbalism so I can dump all my dwindling epic flight fund into a mooncloth robe set just to catch up to the cloth curve. This would be kind of...drastic, and I don't want to do it. The long-term rewards promise to even out, but my impatience and my uncertainty of my guild getting anywhere "longterm" in the near future make me itch to improve myself now.

Of course, there is the difference in healing styles. Priests cover for the spikes and chunks, we soften the blows. Maybe this means we need less +healing in the beginning (this makes little sense to me, but I'll roll with it). I won't pretend to know what paladins need other than crit, and I won't even begin to fathom what shamans are into (other than totems). I see so many healers toting cloth. Pallies and shamans are laughed at for it, and druids kind of duck under the radar. I personally have no personal problems with wearing cloth gear. However, I do have problems with taking cloth gear from our priests, who can only wear cloth, while I can deck myself out in leathers.

Odd conundrum, but it's there.

At least leather is sexy.

*pout*

Sunday, February 3, 2008

Shackle? Who Needs Shackle?

We went through a period of time where we just could not get anything done. No bosses went down without a supreme struggle, people weren't showing up, people were having peronal issues, on and on the problems went. And then, last night, something miraculous happened.

This miracle did not have an auspicious beginning, to tell the truth. It was raid night, and our raid leader was absent, our guild leader was unsure about whether or not he wanted to go, our warlock backed out. It was shaping up to be a fine mess. I was frazzled, a little frustrated, and a little high-strung. But we decided to do it anyway. We got our people together and headed into Kara. The Hunter CO and I exchanged nervous and slightly pessimistic outlooks on the turnout of the raid.

We had no priest. This shocked people. Our GL (filling in as RL as well) voiced his opinion that we should not move past Maiden. Our team make-up was, as follows:

Two Prot-Spec Pallies
One Arms-Fury PvP-geared Warrior
One Ice Mage
Two BM Hunters
One MM Hunter
One Holy Pally
Two Resto Druids

We wiped early in the beginning on an Attumen pull, as a hunter's pet was feared into another pull and we couldn't hold out. No worries, everyone knew it wasn't anyone's fault. We kept going, and one-shot Atumen like no one's business. Now, we're aware this isn't a big deal, but for a guild who had been having trouble even getting raids going for a week, it was a huge relief.

From there we moved on, Moroes as the second course. We didn't have a shackle and we...were not worried, not much. We're a rather priest-light guild, so we've been working on ways around this adamant need some guilds have to get it done by the book. Then again, we've been using prot pallies since before it was cool, so we're not known for our orthodox measures.

Burn the shadow priest, kite the prot warr. Trap the other two (it isn't really my business to know these; my main goal is to watch the little bars on the left-hand side of my screen). Two hunters on one, one hunter and our holy pally on the other, the pally fearing when necessary. Sorli and Greid tanked Moroes like champs, and he went down with nary a hitch. Sweet deal.

Now, it's Maiden's turn. We weren't worried; after all, we had Sorli with us, the Prot pally in healing gear who saved the whole raid by taking out Maiden's last 1% the last time we'd gone up against the stone lady. Lare, our arms-fury warr, slapped on some tank gear, our protadins, suited up to cleanse, and in we went, ready to make her fall. And fall she did, though once again, no mace has appeared. What a stingy lady. All we do is smack her around a bit.

We're feeling a little more pumped, now, seeing as how our ragtag group full of unorthodoxy is kicking butt without bothering to take names, and we hit the most interesting part of our run. Those nasty duo pulls with the ice shackles. What did we do? Well...hunters might not like this, but we had the two pallies tanking one, and our Warr plus every single one of the hunter pets (with growl turned on) smacking on the other, keeping them off our squishies. Our only casualties of the pulls involving those monsters were myself and one of our BM hunters. Oh, and the pets. They had to be rezzed and treated after every pull. But, we were free! And on to Opera.

Opera was...wow, Opera was interesting. We had Romulo and Julianne. And Julianne got a heal on herself off, no lie, two times, that ended in, no lie, two re-rezzes of Romulo. And we still killed them. My mana was hurting, I felt the pain. But I trucked through it with every trick in my arsenal, as did everyone involved, and they finally fell. And I got this wonderful new dress you see Bellwether wearing at the beginning of the post. The proc on it is called "Love Struck," and I have to say I am quite enamored with it. Last time it dropped, I passed on it so our PUGalicious priest could pick it up. He's helped us out quite a few times, and it was much better for him than me. At the time. Now it's mine! All mine!

We decided, as we have moved through this much without nary a blip, we could continue. So we stormed to the back of the keep and marshalled our way through to Curator. Straight through, with a short break for bio necessities, and it was onto the great construct himself. One-two-three, and our on-again-off-again Resto druid got her Balance t4. I'm so proud.

We called it there, after only an hour and a half in the instance. Hour and a half, and we had taken down Attumen, Moroes, Maiden, Opera and Curator. I feel cleansed.

And oh so pretty.

Tuesday, December 11, 2007

Restoration Level 70 Loot List (part 2)

Please note: previously listed instances drop their same loot in heroics with a few exceptions. To see what they drop, please check part one. I will mark them with an * so it is easy to tell which ones these are.

Heroics
Ramparts
Watchkeeper Gargolmar
Cloak of the Everliving
Omor the Unscarred
Faol's Signet of Cleansing
Reinforced Fel Iron Chest
Raiments of Nature's Breath
Jewels
Iridescent Fire Opal

Blood Furnace
Broggok
Signet of Repose
Kel'idan the Breaker
Robe of Effervescent Light

Shattered Halls*
Jewels
Luminous Fire Opal

Slave Pens
Quagmirran
Earthsoul Britches
Swamplight Lantern
Jewels
Royal Tanzanite

Underbog
Swamplord Musel'ek
Crown of the Forest Lord
Swampstone Necklace
The Black Stalker
Ring of Fabled Hope

Steam Vaults*
Warlord Kalithresh
Pontifex Kilt

Mana Tombs
Yor
Band of the Crystalline Void
Nexus-Prince Shaffar
Lucid Dream Bracers
Warp Scarab Brooch

Auchenai Crypts
Shirrak the Dead Watcher
Scintillating Headdress of Second Sight
Exarch Maladaar
Light-Touched Stole of Altruism

Sethekk Halls*
Talong King Ikiss
Bands of the Benevolent
Jewels
Blessed Tanzanite

Shadow Labs*
Murmur
Shockwave Truncheon

Mechanar*
Panthaleon the Calculator
Boots of the Pious

Botanica*
Jewels
Imperial Tanzanite

Arcatraz*
Jewels
Durable Fire Opal

Durnholde Keep
Lieutenant Drake
Lordaeron Medical Guide
Captain Skarloc
Dathrohan's Ceremonial Hammer
Pontiff's Pantaloons of Prophecy
Epoch Hunter
Cord of Sanctification
Necklace of Resplendent Hope

Dark Portal/Black Morass*
Nothing new (aka: not worth doing on heroic just for your own gear)

Sunday, December 9, 2007

For the Heal Chest

To get the Lifewarden's Breastplate, there is a series of quests you need to complete, ending in an elite who you will need a small group to complete.

The chain:
The Archmage's Staff is a quest in Netherstorm which you receive from Ravandwyr in Area 52. You will have to complete this quest, the next step (Rebuilding the Staff) and then the third step (Curse of the Violet Tower) to gain access to the actual chain which ends in the breastplate.

This quest is called Malevolent Remnants, is from the npc Custodian Dieworth, and is six steps long. The last quest is called Destroy Naberius and, after you kill him, you are rewarded with your leather healing chestpiece. Congratulations!

Thursday, December 6, 2007

Restoration Level 70 Loot List (part 1)

This is just the beginning of a list; soon I will compare and contrast them all and see which is the absolute best. More to follow; I'm just tired.

Rep Rewards
Aldor
Honored: Inscription of Faith
Exalted: Greater Inscription of Faith
Scryer
Honored: Inscription of the Oracle
Revered: Seer's Cane
Exalted: Greater Inscription of the Oracle
Cenarion Expedition
Revered: Watcher's Cowl
Exalted: Windcaller's Orb
Honor Hold
Revered: Glyph of Renewal
Keepers of Time
Exalted: Bindings of the Timewalker
Lower City
Revered: Lower City Prayerbook
Sha'tar
Exalted: Gavel of Pure Light

Instances (non-heroic)
Sethekk Halls
Darkweaver Syth
Light-Woven Slippers
Talon King Ikiss
Avian Cloak of Feathers
Hallowed Trousers

Shadow Labs
Ambassador Hellmaw
Idol of the Emerald Queen
Black Heart the Inciter
Moonglade Handwraps
Grandmaster Vorpil
Hallowed Pauldrons
Murmur
Hallowed Garments

Steamvaults
Hydromancer Thespia
Cloak of Whispering Shells
Warlord Kalithresh
Moonglade Shoulders

Shattered Halls
Warbringer O'mrogg
Jeweled Boots of Sanctification
Warchief Kargath Bladefist
Lightsworn Hammer
Hallowed Handwraps

Mech
Cache of the Legion
Vestia's Pauldrons of Inner Grace
Boots of the Glade Keeper
Mechano-Lord Capacitus
Hammer of the Penitent
Nethermancer Sepethrea
Cosmic Lifeband
Panthaleon the Calculator
Moonglade Robe

Botanica
Commander Sarannis
Prismatic Mittens of Mending
Thorngrin the Tender
Runed Dagger of Solace
Laj
Mantle of Autumn
Warp Splinter
Bangle of Endless Blessings
Moonglade Cowl

Arcatraz
Zereketh the Unbound
Cloak of Scintillating Auras
Wrath-Scryer Soccothrates
The Sleeper's Cord
Dalliah the Doomsayer
Lamp of Peaceful Repose
Harbinger Sykriss
Choker of Fluid Thought
Hallowed Crown

The Dark Portal/Black Morass
Chrono Lord Deja
Ring of Spiritual Precision
Temporus
Epoch Mender
Aeonus
Moonglade Pants
Scarab of the Infinite Cycle

Monday, December 3, 2007

Healing Belts

In my opinion, the hardest piece of armor to find for a healing class, any healing class, is the belt. I've been running Arc over and over for The Sleeper's Cord and it hasn't dropped yet. And here I'm still wearing a green Boneshredder Belt of Healing that I bought off the Auction House at around level 68. I'm convinced Cord of Nature's Sustenance will drop before the Arc belt. So why is there such a problem with healing belts?

It often seems like waists and bracers are the most over-looked of items. It could be they're not as showwy as a chest or shoulders (shoulders are so telling of your armor that you can always tell who is a pvper and who is not thanks to them), or just that when you think of armor you don't often think of a think strip of leather around your waist. It might also be because they're less fun to design. Whatever the reason, there is a lack of good healing belts.

I perused wowhead to find some nice level 70, pre-kara belts. It includes cloth, as it is an option to us druids (though we don't always like to use it). This will hopefully help people struggling to find their options in this area. I did not include PvP as that would have made the list rediculously long.
This link will take you to all the level 70 druid pvp belts.

Leather
The Sleeper's Cord
Drop - Normal and Heroic Arcatraz - Wrath Scryer Soccothrates
Windhawk Belt
Crafted - 6xHeavy Knothide Leather, 16xWind Scales, 12x Primal Air, 2xPrimal Might, 1xPrimal Nether - You must be a tribal leatherworker to wear this item and you must craft it yourself
Please note: the Life-Step Belt has been removed as a heroic badge (60xBadge of Justice) reward and put into the ZA loot table.

Cloth
Lifeblood Belt
Craftable - 5xBolt of Netherweave, 4x Knothide Leather, 3xPrimal Water, 3xPrimal Life, 2xNetherweb Spider Silk
(Edit: This item was removed from the game. Blizzard sucks. That is all.)
Cord of Belief
Drop - Heroic Slave Pens - Mennu the Betrayer
Primal Mooncloth Belt
Craftable - 4xPrimal Mooncloth, 2xNetherweb Spider Silk, 8xPrimal Life - You must be a Primal Mooncloth Tailor to wear this and you must make it yourself
Cord of Sanctification
Drop - Heroic Old Hillsbrad Foothills - Epoch Hunter

Saturday, December 1, 2007

Kara Druid Loot List

A druid in my guild asked if there was any loot for druids in Kara.

http://www.wowwiki.com/Karazhan_Loot

Check it out for yourself. Of course there is sweet druid gear. I think I got everything in this list though.

A word to you all...

I marked everything as to what type of druid would get the most from what is available. Of course, Balance and Resto can sometimes have interchangeable gear. However, what I marked as only one of them means that it is my opinion that that type of druid would get first dibs against other druids. This does not include things like rings, off-hands, weapons, necklaces, backs and trinkets where you will have to also compete against other non-leather wearing classes. I did not include cloth items

Trash Mobs
Ring of Unrelenting Storms
Balance druid
Zierhut's Lost Treads
Feral druid

Attumen the Huntsman
Bracers of the White Stag
Balance druid
Gloves of Dexterous Manipulation
Feral druid
Spectral Band of Innervation
Balance druid
Worgen Claw Necklace
Feral druid

Moroes
Brooch of Unquenchable Fury
Balance druid
Edgewalker Longboots
Feral druid
Idol of the Avian Heart
Resto druid - idol (druid only)
Lucky Pocket Watch
Feral druid
Royal Cloak of Arathi Kings
Feral druid
Shadow-Cloak of Dalaran
Balance druid
Signet of Unshakable Faith
Resto druid

Maiden
Barbed Choker of Discipline
Feral druid
Bracers of Maliciousness
Feral druid
Mitts of the Treemender
Resto druid
Shard of the Virtuous
Resto druid

Opera Event
Red Riding Hood's Cloak
Resto druid - Big Bad Wolf
Romulo's Poison Vial
Feral druid - Romulo and Julianne
Earthsoul Leggings
Resto druid - Any Opera Event
Ribbon of Sacrifice
Resto druid - Any Opera Event

Curator
Forest Wind Shoulderpads
Resto druid
Garona's Signet Ring
Feral druid
Staff of Infinite Mysteries
Balance druid
Gloves of the Fallen Defender
Any druid - Tier 4 Glove Token (druid, warrior, priest only)

Illhoof
Cord of Nature's Sustenance
Resto druid
Mender's Heart-Ring
Resto druid
Shadowvine Cloak of Infusion
Balance/Resto druid
Terestian's Stranglestaff
Feral druid - druid only
The Lightning Capacitor
Balance druid

Shade of Aran
Aran's Soothing Sapphire
Resto druid
Drape of the Dark Reavers
Feral druid
Pendant of the Violet Eye
Balance/Resto druid
Rapscallion Boots
Feral druid
Saberclaw Talisman
Feral druid
Shermanar Great-Ring
Feral druid

Chess Event
Bladed Shoulderpads of the Merciless
Feral druid
Forestlord Striders
Resto druid
Girdle of Treachery
Feral druid
Mithril Chain of Heroism
Feral druid
Ring of Recurrence
Balance druid

Netherspite
Cowl of Defiance
Feral druid
Jewel of Infinite Possibilities
Balance druid
Mithril Band of the Unscarred
Feral druid
Shining Chain of the Afterworld
Resto druid
Skulker's Greaves
Feral druid

Prince Malchezaar
Adornment of Stolen Souls
Balance druid
Farstrider Wildercloak
Feral druid
Jade Ring of the Everliving
Resto druid
Light's Justice
Resto druid
Nathrezim Mindblade
Balance druid
Ring of a Thousand Marks
Feral druid
Ruby Drape of th Mysticant
Balance druid
Stainless Cloak of the Pure Hearted
Resto druid
Helm of the Fallen Defender
Any druid - Tier 4 Helm Token (druid, warrior, priest only)

Nightbane
Chestguard of the Conniver
Feral druid
Emberspur Talisman
Resto druid
Nightstaff of the Everliving
Resto druid
Stonebough Jerkin
Resto druid
Talisman of Nightbane
Balance druid