Today's post is brought to you by Zeffy of Six Branch Tree!
Hello my name is Zeffy from the Misha server!
I like most you other trees have been drooling over the new talents that are coming with WotLK later this year. I have been reading what everyone has been getting excited about, and it has surprised me that this has not come up much. I am speaking about the aura we have while in ToL.
In Burning Crusade we gain these benefits while in ToL
25% of spirit bonus healing to all party members, speed and mana cost down by 20%
In WotLK this form will take on a bit of a change.
The line that I would like to talk about is in the third yellow one. Notice how it says party and RAID members? This is HUGE and does not seem to be causing much of a buzz.
I am just starting to experience end game BC so most of this is coming from speculation. I noticed just this past Saturday as I was finishing up the Kara run with the guild that my aura was not affecting members in the other group. To me this seemed like a waste. We speced this way to maximize our healing, and if the Aura was only acting like a buff to the four others in our group. That means during a raid anywhere between 5-20 people are not gaining the buff of increased healing received. From a purely physical stand point this does not make seem to follow any sort of logic. How can an Aura just go, Him? no screw him, he is not in my group so I will not benefit him, but will travel halfway across the map to get that guy!
I was placed in the same group as another Resto Druid and I noticed something interesting as well, our Aura's stacked! this means that the other three people in our group were getting two + healing buffs! I have never seen my Lifebloom so powerful, I don't think I even casted one Rejuvenation on a fellow party member.
Now imagine endgame of WotLK and your guild is on a 25 man, wouldn't you want at least four trees with you, allowing for four stacks of the aura to build up on the raid? The amount of + healing received would be HUGE! Stick a Shadow Priest in with the other four druids and you will have an insanely mana efficient healing brigade. And now that trees can cast all healing spells in this form, you can divvy up the healing assignments, lets say three trees dedicated to HoT's and the other in charge of any long cast time healing such as Healing Touch or Regrowth. This group would be nicknamed of course HoT Domination (patent pending).
Ohh I can not wait for WotLK to come out, but until then i will be reading up as much as I can, and performing /drool at just about every single opportunity
-Zeffy
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Bellwether is on vacation from the twenty-fourth to the fourth, and appreciates your patience in answering all your comments and e-mails. Please enjoy these pre-scheduled posts and guest bloggers in the meantime!
2 comments:
....A shadow-tree group sounds awesome.
The only thing I worry about is the lack of straight powerful heals - druids just can't really compare to things like Greater Heal or Prayer of Mending or Chain Heal. But I suppose you could throw a shaman or priest somewhere in there (probably not both, as the priest's benefits are minimalized by the fact that the shadow priest is probably packing improved pw:f).
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