I'm out of school, my finals are done, I'm home and resting, applying for jobs and getting ready for an internship. It's shaping up to be a busy summer, and I can't help but wonder:
Will this be as difficult as the last summer?
Last summer, the "attendance boss" brought down many guilds. During summer, many more people are able to go outside, and do things other than play on the computer, as opposed to being snowed into their houses. This was compounded by the rapidly approaching expansion, rendering the current content nearly obsolete. Though there is arguably more play time for those of school age, at the same time, those with full-time jobs will be more inclined to spend the hours outside of their jobs enjoying the nice weather. As well, vacations are generally WoW-free times.
This summer, however, has a lot going for it. With the expansion less than six months old, and Ulduar recently released, the temptation to play and conquer the hard modes may be able to counteract some of the sunshine's allure. It's also only a matter of time before even more new content is released, and the urge to stay in the know and on top could pull more people inside.
I personally am going to have a little less time this summer for WoW. With an internship, possible multiple part-time jobs and preparations for applying to grad school, I have a lot on my plate. I'm interested to know what is going to keep people playing during the summer months, and what's going to pull them away.